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import StartGame from "./startGame.js";
import Helpers from "../../helpers/helpers.js";
class Login {
static html = /* html */ `
<div class="container text-center fs-1" style="margin-top: 45vh;">
<label for="username">Vad heter du?</label>
<input type="text" name="username" required>
<button type="button" class="btn btn-light btn-lg" onclick="Login.login">Starta spelet</button>
</div>
`;
static clicked = false;
static async start() {
let res = await (await fetch("/startPoint")).json();
if (res.status === true) {
new StartGame({ data: res.data.data, uid: res.uid });
} else {
document.body.innerHTML = Login.html;
document.getElementsByTagName("button")[0].onclick = () => Login.login();
// !!
// document.getElementsByTagName("input")[0].value = "maks " + Helpers.getRandomInt(1, 100);
// document.title = document.getElementsByTagName("input")[0].value;
// document.getElementsByTagName("button")[0].click();
}
}
static async login(username = "") {
if(Login.clicked === true)
return;
Login.clicked = true;
if (username === "")
username = document.getElementsByTagName("input")[0].value;
let res = await Helpers.mFetch("/login", { name: username });
new StartGame(res);
}
}
Login.start();
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