diff options
Diffstat (limited to 'src/ui.ts')
| -rw-r--r-- | src/ui.ts | 78 |
1 files changed, 61 insertions, 17 deletions
@@ -1,23 +1,72 @@ import Ball from "./Ball"; -import { MAP_WIDTH, MAP_HEIGHT, TD_SIZE, CIRCLE_SIZE } from "./consts"; +import { MAP_WIDTH, MAP_HEIGHT, TD_SIZE } from "./consts"; +import { genGraph, genMap } from "./map"; +import findPath, { Path } from "./pathfinder"; let selectedBall: Ball | null = null; -let smallerCircle = () => { }; +let currentPath: Path = []; +let turnIsChanging = false; +const setCurrentPath = (p: any) => { + for (const v of currentPath) { + getTd(v.x!, v.y!).style.backgroundColor = ""; + } + currentPath = p; +} + +export async function nextTurn() { + turnIsChanging = true; + for (const v of currentPath) { + getTd(v.x!, v.y!).style.backgroundColor = "rgba(50, 50, 50, 0.8)"; + } -export function tdOnclick(el: PointerEvent) { - if (!selectedBall) return; - // Calc which x, y is clicked - // pass to shortest path - // ui + await sleep(2000); + + setCurrentPath([]); + window.balls.push(...Ball.generateNewBalls()); + render(); + turnIsChanging = false; +} +async function sleep(time: number) { + return new Promise(resolve => setTimeout(resolve, time)); +} +export function tdOnClick(_e: PointerEvent) { + if (!currentPath.length || turnIsChanging) return; + const std = getTd(currentPath[0].x!, currentPath[0].y!); + (std.firstChild as HTMLDivElement).style.width = ""; + (std.firstChild as HTMLDivElement).style.height = ""; + const ib = window.balls.findIndex(b => b.x === currentPath[0].x && b.y === currentPath[0].y)! + window.balls[ib].x = currentPath[currentPath.length - 1].x! + window.balls[ib].y = currentPath[currentPath.length - 1].y! + std.innerHTML = ""; + selectedBall = null; + render(window.balls); + nextTurn(); } -export function render(balls: Ball[]) { +export function tdOnMouseEnter(_e: PointerEvent, x: number, y: number) { + if (!selectedBall || turnIsChanging) return; + const graph = genGraph(genMap(window.balls), { x: selectedBall.x, y: selectedBall.y }, { x, y }); + const path = findPath(graph) ?? []; + setCurrentPath(path); + if (!path.length) return; + for (const v of path) { + getTd(v.x!, v.y!).style.backgroundColor = "rgba(45, 123, 78, 0.6)"; + } +} +export function render(balls?: Ball[]) { + balls = balls ? balls : window.balls; for (const ball of balls) { const { x, y, color } = ball; const td = getTd(x, y); (td.firstChild as HTMLDivElement).style.backgroundColor = color; td.onclick = () => { + if (turnIsChanging) return; const circle = td.firstChild as HTMLDivElement; + setCurrentPath([]); + const smallerCircle = () => { + circle.style.width = ""; + circle.style.height = ""; + } if (circle.style.width === TD_SIZE) { smallerCircle(); @@ -26,27 +75,22 @@ export function render(balls: Ball[]) { } smallerCircle(); - circle.style.width = TD_SIZE; circle.style.height = TD_SIZE; selectedBall = ball; - - smallerCircle = () => { - circle.style.width = CIRCLE_SIZE; - circle.style.height = CIRCLE_SIZE; - } }; } } -// setInterval(() => console.log(selectedBall), 1000); export function genGameTable() { const table = getGameMapEl(); for (let i = 0; i < MAP_HEIGHT; i++) { const tr = document.createElement("tr") for (let j = 0; j < MAP_WIDTH; j++) { const td = document.createElement("td") - //@ts-expect-error - td.onclick = tdOnclick; + // @ts-expect-error + td.onmouseenter = e => tdOnMouseEnter(e, i, j); + // @ts-expect-error + td.onclick = e => tdOnClick(e); td.appendChild(document.createElement("div")); tr.appendChild(td) } |
