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import { canvas, ctx } from "../consts";
import Drawable from "../Drawable";
import { IMGS } from "../Images";
export class Selector extends Drawable {
sprite = IMGS.selector
width = canvas.width
height = 24
draw() {
if (this.sprite.src == null) this.sprite = IMGS.selector;
ctx.drawImage(this.sprite, this.x, this.y)
}
}
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