import { Coordinates } from "../../helpers/helpersBack"; export default class gameTable { static numberOfSquaresOnGameBoard = 11; static gameTable: HTMLTableElement; static drawGameTable(): void { for (let i = 0; i < gameTable.numberOfSquaresOnGameBoard; i++) { let tr = document.createElement("tr"); for (let j = 0; j < gameTable.numberOfSquaresOnGameBoard; j++) { let td = document.createElement("td"); td.classList.add("chequer"); td.dataset.count = '0'; tr.appendChild(td); } gameTable.gameTable.appendChild(tr); } } static getTd(coords: Coordinates): HTMLElement { return gameTable.gameTable.children[coords.y].children[coords.x] as HTMLElement; } }