import { } from "../../helpers/helpers"; import { makeQuery, Color, GameBoard, Chequer, Coordinates, Data } from "../../helpers/helpersBack"; import { Request, Response } from "express"; export default async function startGame(req: Request, res: Response) { if (req.session === undefined) { res.status(500); res.send(""); return; } makeQuery("UPDATE `fia` SET `started` = 1 WHERE `id`= ?", [req.session.gid]); let dbRes: {gameBoard: GameBoard, data: Data} = (await makeQuery("SELECT `gameBoard`, `playersCount` FROM `fia` WHERE `id` = ?", [req.session.gid]))[0]; for (let player of dbRes.data) { let chequer: Chequer = { color: player.color, x: 1, y: 1 }, start: Coordinates; switch (player.color) { case Color.red: start = { x: 1, y: 1 }; break; case Color.blue: start = { x: 8, y: 1 }; break; case Color.yellow: start = { x: 1, y: 8 }; break; default /* Color.green */: start = { x: 8, y: 8 }; break; // case Color.green: start = { x: 8, y: 8 }; break; } for (let i = 0; i < 2; i++) { for (let j = 0; j < 2; j++) { //@ts-ignore - 8 + 1 <= 11 which is max of Coordinates [chequer.x, chequer.y] = [start.x + i, start.y + j]; } } dbRes.gameBoard.push(chequer); } await makeQuery("UPDATE `fia` SET `gameBoard` = ? WHERE `id`= ?", [dbRes.gameBoard, req.session.gid]); res.send(""); }