import "./style.css"; import "./Events"; import loadAllImages, { loadAllSounds, SOUNDS } from "./Images"; import { start } from "./game"; const btn = document.createElement("button"); async function init() { await loadAllSounds(); await loadAllImages(); try { SOUNDS.win.volume = 0; await SOUNDS.win.play() SOUNDS.win.pause() SOUNDS.win.volume = 1 SOUNDS.win.currentTime = 0; start(); } catch (error) { console.log(error); btn.innerText = "Start da game" btn.onclick = () => { btn.remove(); start(); } document.body.appendChild(btn) } } document.body.onload = init;