import "./style.css"; import "./Events"; import { loadAllImages, loadAllSounds } from "./Images"; import { start } from "./game"; import { canvas, helpTxt } from "./consts"; const btn = document.getElementsByTagName("button")[0] const txt = document.getElementsByTagName("div")[0] async function init() { try { await loadAllSounds(); await loadAllImages(); // SOUNDS.win.volume = 0; // await SOUNDS.win.play() // SOUNDS.win.pause() // SOUNDS.win.volume = 1 // SOUNDS.win.currentTime = 0; txt.innerText = "GAME IS READY TO BE PLAYED" btn.classList.add("visible") btn.onclick = () => { btn.remove(); txt.remove(); canvas.style.display = "block"; helpTxt.style.display = "block"; start(); } } catch (error) { console.error(error); } } document.body.onload = init;